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UI Image Radial fill needs to be antialiased
Create Sprite and choose Sprite Type: Filled, Radial 360 and change the Fill Amount to 0.6. Notice the pretty crappy look on the edg... Read more
Cannot undo newly created UI Image
Create a Canvas, select it and add a new UI Image to it from the GameObject menu. Try to Undo the operation. Nothing happens. Undo w... Read more
Move Up/Down options for Rect Transform component should be always disabled
RectTransform is supposed to always be on top of everything else in the Inspector and having those options doesn't make sense becaus... Read more
Quality Settings page needs a new screen shot
Quality Settings page needs a new screen shot - please see attached screen shot. Link to page: file:///C:/Program%20Files%20(x86)/Un... Read more
Can't tab to Tiling and Offset properties in material
Tabbing through the properties doesn't work consistentlyRepro:1. Put a material on a cube object2. Select one of the properties of t... Read more
When using Space to open a drop-down list on MAC, the list is misplaced
When using Space to open a drop-down list on MAC, the list appears on the left side of the editor instead of underneath the drop-dow... Read more
Graphics Settings documentation page needs a new screen shot
Graphics Settings documentation page needs a new screen shot - please see attached screen shot. Link to page: file:///C:/Program%20F... Read more
Render Settings page needs information about "Flare Fade Speed" parameter
Render Settings page needs information about "Flare Fade Speed" parameter - please see attached screen shot for details. Link to pag... Read more
Clicking the documentation icon for any UI component opens the doc page ...
It should open the documentation page for that specific component, even though they are basically just scripts. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used