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headless Angrybots crashes
-e: when running angrybots as a headless build it crashes -repro:--build angrybots for linux with the headless option ticked--run bu... Read more
Feature names in About does not match actual product names
Licences type in the Unity about is not consistent with our product names. 1. Activate a full Unity Pro licences with all possible a... Read more
Selection is lost when using ctrl+select on OSX
Steps to reproduce : - create a new project- create a game object and create an animation in the Animation Window- add a few keyfram... Read more
popwindow option not labeled as available on Linux in docs
-e: the '-popupwindow' option got added for the Linuxplayer but it is not mentioned in the docs -repro:--got to command line options... Read more
Moving of carved obstacles affects agents movement
- Locate curved obstacle on the poligon where located the end of OffMeshLink.- Let agent cross the link.- Move obstacle when agent i... Read more
Stripping code strips procedural material classes
To reproduce:1. Open attached project2. Build and run on iOS3. Fail:../Data/Managed/mscorlib.dllCould not produce class with ID 184C... Read more
Manual screenshot of Fixed Joint component is missing 'enable collision'...
1. see manual for 'Fixed joint' and observe that the variable 'enable collision' is not present Read more
Rect Transform shows tiled sprites outside the border
1. Drag a sprite to a scene view2. Add Rect Transform component to the sprite3. Notice that 4 sprites are displayed instead of one t... Read more
"Auto configure connected anchor" is missing from manual documentation
in both hinge joint and configurable joint component manuals. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template