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Crash on RaiseException when starting project
Reproduction steps:1. Open the user’s attached project Expected result: Project opens normallyActual result: Unity editor crashes Re... Read more
"Some values are driven by Canvas" message isn't shown when Prefab is se...
How to reproduce:1. Open the user’s attached “UnityBug_RectTransformPrefabVariant” project2. Select the “Canvas” Prefab in the Proje... Read more
Crash when entering Play Mode
Reproduction steps:1. Open the user’s attached project2. Enter Play Mode Expected result: Unity Editor enters Play ModeActual result... Read more
UI, Game View colors become oversaturated when the “Use display in HDR m...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Observe the Game View Enable the “Us... Read more
Crash on AssetImportManager::Import when starting project
Reproduction steps:1. Open user attacher project Expected result: The project starts normallyActual result: Project crashes when sta... Read more
Crash on IsTypeTreePPtr when removing NULL element from a SerializableRe...
Reproduction steps:1. Open the user’s attached project2. Click Assets/Opsive/UltimateCharacterController/Demo/Prefabs/Items/FragGren... Read more
ArgumentOutOfRangeException is thrown when clicking on a button in the G...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Enter the Play Mode Click on one of ... Read more
Crash when opening project
Reproduction steps:1. Open the user’s attached project Expected result: Project opens normallyActual result: Unity Editor crashes wh... Read more
Editor complains that default renderer is missing
in a URP project after switching render path between forward and forward and creating a new material/shader editor complains that de... Read more
Serializable type loses its "NaN" value when copying and pasting it in t...
How to reproduce:1. Open the attached project "Paste NaN in Serializable Type Bug.zip"2. Select "GameObject" in the Hierarchy window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row