Search Issue Tracker
Fixed in 2023.1.0a23
Fixed in 2022.2.X, 2022.2.5f1, 2023.1.X
Votes
0
Found in
2022.2.0b1
Issue ID
UUM-12314
Regression
Yes
Editor complains that default renderer is missing
in a URP project after switching render path between forward and forward and creating a new material/shader editor complains that default renderer is missing but however based on the asset it seems that it exists: !image-2022-08-18-12-57-33-100.png|width=288,height=185! !image-2022-08-18-12-55-31-592.png|width=512,height=77!
steps to reproduce :
- Make a new URP project
- In the active renderer (should be HighFidelity or similar) flip the rendering path back and forth a couple of times (doesn't matter which one you end up at)
- Create a new Shader Graph > URP > Lit Shader Graph
- Right click that shader graph and create a new material with the context menu
- The error is logged, and will now happen already when creating new shader graphs
Creating materials from non-graph shaders also seems to trigger the error, but the shader asset creation itself doesn't trigger it after step 4 unlike Shader Graphs. Likely due to the fact that a Shader Graph contains a default material sub-asset.
editor version :
2022.2.0b1, 2023.1.0a18
URP version:
14.0.3, 15.0.1
Alternative repro steps:
- Open/Create a URP project
- Create an empty Renderer Feature (Create>Rendering>URP Renderer Feature)
- Add it to the active renderer
- Create a Material
This consistently reproduces the error until the Editor is relaunched with the same project.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "No HDR monitor detected." warning is shown in the Rendering Debugger even when the Editor is on HDR-enabled monitor
- Shader Graph Enum Keyword Default Value changes after reordering Entries
- Light Explorer throws “ArgumentException” error when disabling all columns from the Multi-column panel context menu
- "Freeze Camera For Culling" options are inconsistent between the Game view overlay and Rendering Debugger window
- Crash on GetOriginalSourceOrVariantRoot when creating a scene from a specific template
Resolution Note (fix version 2022.2):
Fixed in 2022.2.5f1