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[Windows, Terrain] Error messages generated for every crunched terrain t...
To reproduce: 1. Open the attached project 2. Make sure the Terrain's texture is using Crunch Compression 3. Play the scene Expecte... Read more
[Shortcut Manager] Shift + Space doesn't work
Steps to reproduce : - try to maximize any window with shift + space and notice it won't work *Note : Regression from 2018.1. Read more
Saving/applying changes to assets multiple times in editor slightly modi...
To reproduce: 1. Open project 2. Open the RaceEventPinView.prefab on a text editor. 3. Copy the line 24290 to a new file. 4. Open th... Read more
[IL2CPP] Build is crashing with generic layouted structure
Steps to reproduce: 1. Open user attached project 2. Select Android platform 3. Build & Run Expected result: IL2CPP builds should n... Read more
Full Body IK - C# Jobs Unity Crash when trying to re-parent Hinge Effect...
Full Body IK - C# Jobs Unity Crash when trying to re-parent Hinge Effector to Hand Effectors using the Animation C# jobs Example Us... Read more
Editor and Standalone Game view stuttering
Reproduction steps for Editor: 1. Open "MinimalRepro.zip" project 2. Enter Play mode 3. See that the game is stuttering 4. Double L... Read more
Transparent Shadergraph breaks Selection Highlight
Repro steps: 1. In a project, create a new shadergraph asset. 2. Change surface setting from 'opaque' to 'transparent'. 3. Save asse... Read more
OnSceneGUI isn't called for a game object when the inspector is locked o...
Repro steps: 1. Open user attached project "OnSceneGUINotCalled" 2. Open scene "SampleScene" 3. Select "Test Object" in the Hierarch... Read more
Entering a BlendTree node creates DefaultAvatar(Clone)AnimatorPreview GO...
When you double-click on a BlendTree node in an Animator controller, a "DefaultAvatar(Clone)AnimatorPreview" GO is created in the Hi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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