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[Android] Input is being recorded while Splash screen is still being sho...
To reproduce:1. Open attached project "Test Project.zip"2. Build for Android3. While the application is in splash screen (or even ea... Read more
Unneeded shader variants are added to the bundle when using Scriptable B...
Building asset bundles with the Scriptable Build Pipeline includes more shader variants than requiredHow to reproduce:1. Open the at... Read more
[Oculus Quest] Application crashes when focusing on a Text field
To reproduce:1. Open attached project "Android VIU tests.zip"2. Build for Oculus Quest3. While in Oculus, click on a Text field to f... Read more
Custom Property attribute is displayed as missing when using Animated Cu...
How to reproduce:1. Open the attached project ("case_1165368-Animation_Custom_Properties.zip")2. Open the repro scene ("SampleScene"... Read more
Loading TextMesh Pro prefab from AssetBundle crashes Editor when BuildAs...
How to reproduce:1. Open attached "project-1167075.zip" project2. In the Editor select "BuildAB" -> "Build"3. Enter Play mode4. P... Read more
[VR]UnityEngine.XR.InputTracking.GetLocalRotation(XRNode.CenterEye) retu...
How to reproduce:1. Open the user's project2. Open the "Scenes/SampleScene" Scene3. Enter the Play Mode4. Disconnect Oculus's sensor... Read more
Inspector Window is empty when name of the script does not match the nam...
How to reproduce:1. Open attached project "Case_1165104_PSD.zip"2. Open "main" scene3. Select "GameObject" Game Object in the Hierar... Read more
[LWRP][Mobile]Shadows are not rendered on Devices which supports only Op...
To reproduce: 1. Download attached “LWRP-GLES2.zip" project and open in Unity2. Open "TEST" scene3. Change the platform to iOS or An... Read more
The error of Null reference appears when changing Color gradient for the...
To reproduce:1. Open attached project2. Press on E-Star in the hierarchy3. Press on Start Color and change the gradient Actual resul... Read more
LWRP installation in 2019.3.0a8 yields errors
"Library\PackageCache\com.unity.render-pipelines.lightweight@6.8.1\Runtime\LightweightRenderPipeline.cs(133,46): error CS0122: 'VFXM... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument