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Class layout is not working properly when changing scripting define symb...
To reproduce:1: Open project attached.2: Use menu option, "Builder/Build with define"3: Build will have been correct4: Use menu opti... Read more
PixelSnap has an offset in built in Sprites/Diffuse shader
Steps to reproduce:1. Open attached project (PixelSnap)2. Toggle between Sprites/Diffuse and Sprites/Default3. Notice that Sprites/D... Read more
[asmdef] Moving Assembly Definition along with script files to a differe...
Steps to reproduce:1. Open attached “Asmdef.zip” Unity project2. Select all files (Assembly definition and scripts) in Folder1 in Pr... Read more
Exception thrown "Screen position out of view frustum" on dragging sprit...
DescriptionIn 2D mode, if the camera is set to orthographic, dragging the sprite from project to scene window throws 'Screen Positio... Read more
Editor crash when instantiating a prefab that is not assigned (null)
Reproduction steps:1. Open the attached project ("SomeGraphs.zip")2. Open scene "Graphs"3. Enter play mode4. In the Game tab, press ... Read more
Object's rigidbody gets corrupted when its Animation Controller has more...
To reproduce:1. Open attached Unity project "test0.zip" (the latest one)2. Open "testscene" scene3. Go into Play mode Result: square... Read more
Animator.Update and Camera.Render are producing some poses to have disco...
Reproduction steps:1. Download user's project and open in Unity2. Delete the imposteralbedo and imposternormal in Assets3. Press Ren... Read more
[asmdef] Renaming Assembly Definitions breaks all references to it if th...
Steps to reproduce:1. Open attached “Asmdef.zip” Unity project2. Rename ‘A’ assembly definition file in 'New Folder 1' in Project wi... Read more
[asmdef] Assembly Definition file name does not match ‘Name’ value in In...
Steps to reproduce:1. Create new Unity project2. Create new Assembly Definition in Project window3. Deselect asset4. Rename the crea... Read more
Real-time Global Illumination is not working in a Build when Virtual Rea...
To reproduce:1. Open QA's attached project2. Build and run the "test" scene3. Play the scene in the Editor and observe differences E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value