Search Issue Tracker
New Projects: "Enable Unity Analytics" stays selected in following proje...
1. open unity and observe 'new project' launcher2. de-select the 'enable analytics' checkbox3. open project4. select the 'new projec... Read more
Crash at Renderer::Deactivate when particle is destroyed
Steps to reproduce: 1. Open attached project "ParticleRepro.zip"2. Open scene "SimpleParticlePack"3. Run it4. In game view, mark "Ex... Read more
Crashed in mono_add_process_object when trying to execute SyncListStruc...
Steps to reproduce: 1) Download attached project "Eden Social.zip" and open in Unity.2) Press play.3) In Game tab, click on Host and... Read more
Crashed in memmove when applying sprite in to Sprite Renderer
Steps to reproduce: 1) Download attached project " Sprite Reproduction.zip " and open in Unity.2) Open scene Sprite Animation Error.... Read more
[iOS] [Metal] Black artefacts in iOS builds using Metal
Steps to reproduce:1) Open the attached project.2) Build the project for iOS.3) Deploy the project to a device via Xcode.4) Open the... Read more
AddComponent with MonoBehaviour is not allowed error
Steps to reproduce: 1. Open the attached project.2. Open scene 'TestScene'.3. Press Play. The user is using a custom plugin for perf... Read more
Deactivating particles crashes on Renderer::UpdateAllRenderersInternal
How to reproduce:1. Open the attached project2. Open and play Game scene3. Close first two text boxes by clicking on OK and X4. In t... Read more
Audio clip has to be Reimported to get correct compression values in Pre...
Steps to reproduce: 1) Download attached project "AudioImport.zip" and open in Unity.2) Drag and drop attached audio clip "test" in ... Read more
Does not stop coroutine when it throws exception in MoveNext at first frame
Steps to reproduce:1. Open attached project ("coroutines.zip")2. Open "Main" scene3. Run the project4. Press "Run Invalid Coroutine"... Read more
TLS Allocator errors followed by an Editor crash when instantiating a lo...
Steps to reproduce: 1. Open attached project (particle_test.zip)2. Open and play 'BugTest' scene3. Click and hold left mouse button ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow