Search Issue Tracker
[iOS] When using ConfigureAwait(false) the task processing freezes
How to reproduce:1. Open attached "ThreadLostTest" project2. Switch and build to iOS platform and run with an iOS device connected3.... Read more
[IL2CPP] Unity.app/Contents/il2cpp/build/UnityLinker.exe fails to Run wh...
To reproduce: 1. Open "Disk Utility" on your Computer2. Select your Internal Drive and click on the partition button3. In "Partition... Read more
In the Avatar Editor an Error occurs when trying to use Sliders in Per-M...
How to reproduce:1. Open the attached "New Unity Project.zip" Project2. In the Assets folder, Select "Viola_full clothes_RIGAvatar"3... Read more
Frame Debugger shows incorrect ShaderProperties input arrays
Frame debugger displays a double amount of shader properties for floats, vectors and matrices. Steps to reproduce: 1. Open Frame Deb... Read more
TextMeshPro text vertical alignment is offset too much/incorrectly if th...
How to reproduce:1. Open attached project "Guess The Number.zip" and scene "Game"2. In the Hierarchy, select Canvas > InputField ... Read more
[Addressables] Error is thrown when loading an Addressable asset asynchr...
Steps to reproduce:1. Open users attached project "find-addressable-link-xml.zip"2. Open "SampleScene"3. Enter Play Mode4. Notice th... Read more
SerializableObject.GetIterator() throws ArgumentNullException when Unpac...
How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1164099.zip" Unity project2. In the Hierarchy tab, select the... Read more
[Android] [LWRP] ShaderGraph node "Is Front Face" returning false when i...
To reproduce:1. Open the project from https://gitlab.com/rsdata-public-unity/androidlwrpshadergraphtest2. Open scene AndroidShaderGr... Read more
[Improved prefabs] Duplicate gameObject gets created when a gameObject i...
Duplicate gameObject gets created when a gameObject is applied as an override to a cyclic prefab. Refer to the attached video. Steps... Read more
2D Colliders will not update their collision shapes when changing Transf...
How to reproduce:1. Download and open the attached project "case_1164935-matchtree.zip"2. Select the Cube GameObject in the Hierarch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled