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Shaders: FACE/VFACE semantic is not supported
Support for VFACE HLSL semantic is very inconsistent. Cg has some codegen issue (for d3d9 and only accepts FACE semantic), OpenGL ac... Read more
Keys at time zero move when trying to move a key at another time
Steps to reproduce : - import the project attached- open the scene "pagesTest_13"- select "AnimHolder" in the Hierarchy panel under ... Read more
Application freezes on the Kindle Fire (first generation)
AngryBots works incorrectly on the Kindle Fire when the multithreaded rendering is enabled. When the mt rendering is enabled, the bl... Read more
Event.shift is not implemented for BlackBerry
When attempting to use Event.shift from the event API: http://docs.unity3d.com/Documentation/ScriptReference/Event.html It does not ... Read more
Models with more than 65535 vertices and with blend shapes crash the imp...
To reproduce:1. Open the attached project2. Click on the .fbx file in the Project panel3. Change some settings and click apply4. Imp... Read more
Editing Avatar Mask is impossible to edit
Editing Avatar Mask is impossible to edit Repro:1. Create Avatar Mask2. Try edit by clicking on body parts3. Error pops upThis is br... Read more
Error when reverting Optimize Transform Hierarchy
Error when reverting Optimize Transform Hierarchy Repro:1. create GO from a model generic or humanoid2. optimize transform Hierarchy... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions