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Fixed in 4.5.4
Shaders: FACE/VFACE semantic is not supported
Support for VFACE HLSL semantic is very inconsistent. Cg has some codegen issue (for d3d9 and only accepts FACE semantic), OpenGL accepts VFACE but not FACE. Only seems to work as expected on d3d11.
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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