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Asset bundle with AudioMixer, AudioMixerGroup or AudioMixerSnapshot asse...
Steps to reproduce:1. Download case_976768-simple-repro.zip2. Open the project in Unity3. Switch platform to UWP, .NET scripting bac... Read more
[Android] Application built in batchmode generates OPENGL NATIVE PLUG-IN...
To reproduce: 1. Download attached "VideoAssert.zip" project.2. Go to project location on your machine and delete "Library" folder.3... Read more
Static batching requires hundreds of draw calls when in Portrait mode
How to reproduce:1. Open attached project2. Enter playmode and open the profiler3. Inspect Draw Calls in profilers 'Rendering' tab4.... Read more
Resetting clips in timeline sets all values to 0
To reproduce:1. Open timeline2. Add Animation or Audio clip to timeline3. Click on clip4. Right-click on Animation/Audio clip Icon i... Read more
Kinematic rigidbody collisions are not updated when it is instantiated a...
Steps to reproduce:1. Open user's attached project2. Open scene "Runtime (Bug)" scene3. Play the scene Expected result: Falling gree... Read more
[Audio Mixer] Crash on play when duplicated audio group is assigned to a...
When the user duplicates an audio group, the audio group is created outside the audio mixer. If the audio mixer is removed from the ... Read more
Editor crashes on WalkTypeTree after removing any component while in Ani...
Steps to reproduce:1. Open attached “CrashRepro.zip” Unity project2. Open “Test” scene3. Select “GameObject” object in Hierarchy4. O... Read more
Text letters are drawn on each other when using bold style a specific 'k...
To reproduce:1. Open project2. Open 'BugScene' Expected: 'Right bold' and 'Wrong bold' texts should look similarActual: 'Wrong bold'... Read more
[Audio Mixer] Creation & deletion of audio groups doesn't get updated in...
Creation & deletion of audio groups doesn't get updated in project window Steps to Repro:1. Create/Select audio mixer > audio... Read more
Static batching not applied to 'Batching static' objects in Unity 5.4
How to reproduce1. Open attached project2. Enter playmode3. Open profiler and select 'Rendering' tab4. Inspect amount of Draw Calls ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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