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Mac Build running in Window mode gets distorted when maximized via top-r...
Steps to reproduce:1. Open any Unity project (an empty one works fine for this purpose)2. Build for Standalone - Mac3. Open the buil... Read more
NavMesh Agent is still considered on OffMesh Link at 0 position X
Reproduction steps:1. Download "Test.zip" project and open in Unity2. Open "ObstacleTest" scene3. Select "Guy" in Hierarchy and set ... Read more
After updating the Package Manager UI to 1.6.1 NullReferenceErrors are s...
To reproduce: 1. Go to Window -> Package Manager2. Select Package Manager UI3. Press Update to 1.6.14. Observe the console Expect... Read more
'Selection Outline' causing scene view to look completely different comp...
Steps to reproduce:1. Open QA attached project2. Compare scene view to game view while toggling 'Selection Outline' (Scene view ->... Read more
OnCollisionEnter is being reported a couple frames too late for Characte...
When Rigidbody bumps into a CharacterController, callbacks to OnCollisionEnter arrive a couple frames too late. To reproduce: 1. Dow... Read more
Second Project window switches directory/folder when navigating in anoth...
Steps to reproduce:1. Download Attached project2. Open second project window3. Open "folder 1" and child folder "folder A" (do this ... Read more
Opening Collaborate project on another Unity version, warning in Collabo...
After opening a Collaborate project, warning in Collaborate window appears that Unity version has changed. Pressing "click here for ... Read more
Anchored Position fails to set value if it is not read before assigning ...
To reproduce:1. Open project2. Play 'test' scene3. Click button14. Click button2 Expected: both times '(0, 0) ' messages will be thr... Read more
int collision for Shader.PropertyToID and Animator.StringToHash
To reproduce:1) Open attached project and scene2) Play it3) Wait a while (it can take anything up to 100 iterations for it to be con... Read more
Calling CancelInvoke() and exiting play mode at the same time crashes ed...
To reproduce:1. Open project2. Open and play 'PC_Demo_Stripped' scene3. Exit Play mode when particle hits the wall4. Repeat 3rd step... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked