Search Issue Tracker

0
votes
Not Reproducible

[LWRP] Found object is not highlighted in the Scene view while using LWRP

Scene/Game View

-

Jun 19, 2019

-

Version/s: 2019.3.0a7

Steps:1. Open attached project or create a new from Lightweight RP template2. Open SampleScene3. Focus "Paint 5G Bucket" in the view... Read more

0
votes
Won't Fix

[Ubuntu 24] Resizing Editor windows is inconsistent and makes the tabs f...

-

Jul 15, 2024

-

Version/s: 6000.0.11f1

How to reproduce:1. Create a new Project2. Try resizing Editor tabs (Inspector, Hierarchy, Project)3. Observe the behaviour of the r... Read more

1
votes
By Design

Read/Write error is thrown when making an AsyncGPUReadback request to a ...

-

Jun 04, 2024

-

Version/s: 2021.3.39f1, 2022.3.32f1, 6000.0.5f1

How to reproduce:1. Open the “IN-77561_repro“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Console Expected resu... Read more

0
votes
Won't Fix

[UI] Object shown as missing if removing component from a gameobject, On...

UI

-

Feb 10, 2016

-

Version/s: 5.4.0b5

- Add a UI Button to a scene- Add an empty gameObject, e.g. GO1- Attach a script or amy other component e.g. BoxCollider to GO1- For... Read more

0
votes
Won't Fix

[32-bit] Unity crashes on play when loading 32-bit DLL file

Serialization

-

Apr 29, 2015

-

Version/s: 5.0.1f1

To reproduce the bug please follow the steps1. Open "case_693215-DraglineWrapper" project on 32-bit Unity2. Open "dragline" scene3. ... Read more

0
votes
By Design

GetCustomAttributes return null on .NET 4.6

Scripting

-

Jun 13, 2017

-

Version/s: 2017.1.0b9

Reproduction steps:1. Open the attached project2. Make sure that Scripting Runtime Version is set to "Experimental (.NET 4.6 Equival... Read more

0
votes
Fixed

Error "GetLocalizedString is not allowed" when dragging polygon sprite t...

2D

-

Jan 15, 2016

-

Version/s: 5.4.0b2

How to reproduce:1. Create a new project2. Create a new "square" sprite type (Project window -> Create -> Sprites -> Square... Read more

0
votes
Fixed

Crash on tlsf_free when calling "UnloadResources" with the "OnDisable" f...

-

Aug 09, 2024

-

Version/s: 2021.3.42f1, 2022.3.42f1, 6000.0.15f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1

How to reproduce:1. Open the attached "UnloadCrash" project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter Play Mode, Le... Read more

0
votes
Postponed

[PLM] Decals do not affect baked global illumination

Progressive Lightmapper

-

Apr 13, 2012

-

Version/s: 3.5.1f2

A decal should bounce light, but not occlude light hitting the geometry behind it.It could be projected on the geometry behind it, b... Read more

0
votes
Fixed

[CPU PLM] Editor crashes when toggling Baked Global Illumination checkbo...

Progressive Lightmapper

-

Aug 29, 2019

-

Version/s: 2019.3.0a1, 2020.1.0a2

Steps to repro:1. Open the attached project and 'SampleScene' scene;2. Let the scene's lighting auto-bake;3. When the baking is comp... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.