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Cursor flicker when dragging sprites to sceneview or animation window
Cursor flicker when dragging sprites to sceneview or animation window from projectbrowser. See attached video. Read more
new proxy option doesn't check for lowercase env variables
When setting the proxy settings via the gui the env variables are added to the file in all lower case which the unity app doesn't pi... Read more
When displaying a text object based from a dynamic font, certain charact...
Using NGUI plugin to create a label, character "–"(this is Unicode dash character) is not being displayed on Win Store Apps. Reprod... Read more
Reimporting a shader makes all materials in scene forget undeclared pro...
Reimporting a shader makes all materials in scene forget undeclared properties set from code. This is kind-of-an-edge case. In the ... Read more
Pressing Left Shift + Keypad causes keypad to remain in the pressed state
To reproduce: 1. Create a project and add the Test.cs script to it 2. Run the game 3. Press Keypad 8 - console says keypad on 4. Whi... Read more
Asset Import Screen: Some lines are improperly indented
When importing assets from a .unitypackage, some of the lines containing assets are indented improperly. This gives the screen a cha... Read more
Individual animation markers disappear when entering play mode
To reproduce 1. Open New_Unity_Project_4 2. Open Animation window 3. Select one of the Animations in Project view 4. Take note that ... Read more
broken link in docs
http://docs.unity3d.com/Documentation/ScriptReference/MonoCompatibility.html link is broken. instead users can find the page at: htt... Read more
Handheld.PlayFullScreenMovie is a pro-only feature
Handheld.PlayFullScreenMovie is a pro-only feature, but that is not mentioned in the scripting reference page: http://docs.unity3d.c... Read more
All about bugs
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