Search Issue Tracker
Deleting meta data and launching Unity opens "Bug Reporter Window"
Steps to reproduce:1. Open folder of attached project.2. Notice that "Library" folder is deleted (as well as folder named "metadata"... Read more
BuildPipeline.BuildPlayer throws "Opening file failed" if path is withou...
Make sure to have Mac target support installed to reproduce this issue. Reproduction steps:1. Open the attached project2. Sselect th... Read more
[iOS] Notifications are not displayed in App
To Reproduce: 1. Build the attached project.2. Enable Remote Notifications in Capabilities tab and deploy.3. Push a remote notificat... Read more
BuildPipeline.BuildPlayer is late to register the path change
Reproduction steps:1. Open the attached project2. Tools menu item "Build" -> "Build this"3. Open the project folder and notice th... Read more
2D Rect Mask permanently applied even if component is removed
Reproduction steps1. Open repro project (3.rar)2. Open scene "3"3. Add component "Rect Mask 2D" to the Canvas4. Remove Rect Mask 2D ... Read more
[IL2CPP] Not all files get removed and increase game file size
Not all files get removed and increase game file size. Files:\Payload\[appname].app\Data\methods_pointedto_by_uievents.xml\Payload\[... Read more
[iOS] Content not appearing on canvas in iOS<9
To reproduce:1. Open the attached project2. Build to iOS3. Run on a device that has iOS<94. Press the button to play as a guest5.... Read more
Win8: Controls` values become prefilled for joysticks while changing on ...
Only for Windows. Is not reproducible on MacWas tested with Xbox 360 gamepad and Logitech Extreme 3D joystick 1. Build & Run the... Read more
[Android] Compass test crashes on Lollipop and Marshmallow
To reproduce:1) Open attached project2) Build and run on Android3) Wait 0-20 seconds4) The app crashes DUT (reproduced):Google Nexus... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left
- One Camera is not being rendered correctly when the Upscaling Filter is set to Automatic or Bilinear
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window