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Whenever Saving data for bones from Character configuration Wizard Conti...
1. What happened Whenever Saving data for bones from Character configuration Wizard Continous Assertion Failed ALLOC_Temp_Thread pop... Read more
[Android] Build fails with "Failed to repackage resources" error when AP...
How to reproduce:1. Open users attached project2. Go to File --> Build Settings --> Player Settings3. Go to Other Settings and... Read more
Crash in PhysicsManager::SetColliderTransformChangeInterest after import...
This has happened in 3 separate instances whild performing Asset Store Bash: Repro :1. Import 1 project with 3d physics- In my case ... Read more
[IOS][Ads] Invalid texture format when building for IOS with Unity Ads
Build application in Unity 2017.20f3: ETC1 compressed textures are not supported when publishing to iPhonePackages/com.unity.ads@1.0... Read more
[Regression][Windows] Scene view picking is not working in certain scene
Steps to repro: 1. Open attached project and 'test' scene;2. In the Scene view click on a gameobject. Expected result:Gameobject is ... Read more
When a Mesh is assigned to a SkinnedMeshRenderer with a Cloth component ...
How to reproduce:1. Download attached project file and open "Scene" Scene2. Enter Play Mode (observe how while the 'ClothCopier-Work... Read more
Changes can not be undid for edited object after using Revert to Prefab
To reproduce: 1. Create a new Unity project.2. Create a Cube object in the scene.3. Make it a prefab.4. Modify some values of the cu... Read more
Second Directional Light is not baked if it has identical transform rota...
To reproduce:1. Open repro project2. Duplicate and bake 'Directional Light' Expected vs Actual: there should not be sphere's shadow ... Read more
[macOS] Scene view navigation is slow and editor crashes after a minute ...
Steps to reproduce: 1. Open attached project2. Open scene "repro3"3. Do some actions in scene view that would cause it repaint (scro... Read more
[Unity 5.4] Calling AssetDatabase.Refresh() many times causes memory leak
To reproduce:1. Open project2. Open Activity monitor3. Play scene Expected: memory usage will be between 170- 200MBActual: memory us... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code