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Unity Editor crashes from a fixed statement in .dll compiled by VS 15.5 ...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode Result: Crash Reproduced on 5.6.4p1, 2017.2f1, 2017.2.... Read more
[VideoPlayer][Android] Application crashes with Fatal signal 11 (SIGSEGV...
To reproduce: 1. Download and open attached "Video-AndroidSEGV.zip" project.2. In Build settings add "Main" scene to build.3. Build ... Read more
Crash occurs when importing .dae file
Reproduction steps:1. Open Unity and create a new project2. In the menu bar select Assets -> Import New Asset and select the prov... Read more
Rotating an object with an interpolated rigidbody changes it's velocity ...
Steps to reproduce:1. Open user attached project2. Play the "VSync Test" scene3. Press V to toggle QualitySettings.vSyncCount betwee... Read more
[Android] RegionInfo returns incorrect information on Android
The RegionInfo information differs between Android and other platforms. On Android, Name, DisplayName, EnglishName,NativeName, TwoLe... Read more
[Mobile] Enabling Box Projection creates visible artifacts
Enabling Reflection Probe Box Projection in the GraphicsSettings results in a cross of thin, sharp lines. Without Box Projection, re... Read more
Wrong rect.width value if the Rect Transform is in other scene
How to reproduce:1. Open the "Project.zip" project2. Open the "StartScene" scene3. Press Play4. Press "Load Second Scene" button5. C... Read more
"Refresh case sensitivity..." errors are thrown when importing materials...
How to reproduce1. Create a new project2. Import the attached "TestMaterialPackage (5.5.0f3)" into newly created project3. Press CTR... Read more
Playing animation via Animator.SetBool(anim, true) causes crash on Anima...
How to reproduce:1. Open the attached project2. Open the "Movement" scene3. Press Play4. Press Z to play the attack animation Actual... Read more
Hinge Joint automatic connectedAnchor value gets set to Anchor value whe...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode Expected result: object gets instantiated at set value... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code