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The animationState property always returns null
To reproduce:1. Import the attached unitypackage2. Open up repro scene3. Enter play mode - notice the error log in the console A nul... Read more
Can't inspect Generic List in MonoDevelop
To Reproduce:1. Create a script with this code: using UnityEngine;using System.Collections.Generic;public class Test : MonoBehaviour... Read more
Cannot add multiple Slider Joint 2D components to a rigidbody
Steps to reproduce : - create a new project- create an object- attach a RigidBody2D component and a Slider Joint 2D component- try t... Read more
Running 2D tutorial crashes editor (&webplayer)
-e: when player dies in 2D platformer tutorial in editor it crashes -repro:--open attached project of import 2d platformer tutorial ... Read more
Using glSubTex in a plugin to update a small section of a larger texture...
The fps drops from 60 to 15. This is reproducible only on a few devices. Reproduced on:Google Nexus 10 with Android 4.4 Reproduced w... Read more
"Mecanim Example Scenes" project from Asset Store is throwing warnings
"Mecanim Example Scene" project from Asset Store is throwing warnings To reproduce:- Create a new project- Open Asset Store and impo... Read more
BlendTree spawns errors when selecting a time scale on "Adjust Time Scal...
BlendTree spawns errors when selecting a time scale on "Adjust Time Scale" parameter. To reproduce:- Create a new project and import... Read more
Animator window can not be closed down
Animator window can not be closed down. To reproduce:- Create a new project and import the "Mecanim Example Scenes" project from Ass... Read more
BlendTree is completely broken when changing the Compute Threshold param...
BlendTree is completely broken when changing the Compute Threshold parameter to Speed. To reproduce:- Create a new project and impor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
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