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"Failed seek file" error message when reimporting 3DS file.
"Failed seek file" error message when reimporting 3DS file. Repro Steps: 1. Launch 3.5b3 with attached project2. Open scene3. In pro... Read more
Old tags recreated when duplicating an object
To reproduce:- Create a new project- Create a cube- Select the cube object and go to 'Add Tag' in Inspector- Create 2 new tags- Appl... Read more
Shuriken: Sub emitters: Particles are offset from parent particles in sc...
1. Place default particle system2. Add default birth sub emitter3. Set emission to 5Notice how when you scrub, you get a gap that di... Read more
On OS X (either in the editor or standalone player), Finder can not be o...
On OS X (either in the editor or standalone player), Finder can not be opened using the System.Diagnostics.Process. Repro Steps: 1. ... Read more
"D3D shader create error for shader vs_2_0". Radeon 9250
"D3D shader create error for shader vs_2_0". Radeon 9250 To Reproduce:1) Build a webplayer2) Run it on a machine with this card. Read more
[LOD][Importing] Improve LODx naming scheme detection / reduce confusing...
To reproduce:- Create a new project- Drag the attached FBX files into Project View- Observe the following warnings in Console: "Inco... Read more
Facebook App UI: User is not directly transferred to the installation pr...
Developers could workaround this issue using customizable API in UnityObject2. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects