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Editor freezes when selecting a GameObject in the Scene view during the ...
Reproduction steps:1. Open the attached “TestEditor.zip” project2. Open the “Assets/Scenes/TestEditorFreeze.unity” Scene3. Enter the... Read more
[TextMeshPro] Wrong “preferredHeight” is returned when using “CalculateP...
How to reproduce:1. Open the user’s attached “TMPPreferredHeightBug.7z” project2. Open “SampleScene” Scene (Assets > Scenes)3. En... Read more
[XR][URP] Spotlight Outer Angle has Artefacts when using Forward+ Render...
Steps to reproduce:1. Open the attached user's project "OpenXR_Issue.zip"2. Connect Oculus link with Quest 2/33. Enter Play Mode4. O... Read more
Returned texture is grey when using a Custom Lit 2D ShaderGraph and the ...
How to reproduce:1. Open the user’s attached “Custom Lit 2D ShaderGraph and Tilemap.zip” project2. Enter Play Mode3. Observe the res... Read more
[Quest] Editor crashes on UnityEngine.SubsystemBindings:DestroySubsystem...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/_RaZum/HandMeshTest.unity” Scene3. In the Project wi... Read more
[HDRP] Game View is not being rendered when loading in a Prefab Camera a...
Reproduction steps:1. Open the attached “BugREpro” project2. Enter the Play Mode Expected result: The generated “Player Camera” GO r... Read more
GameObject shadows are cast as Mesh Filter Mesh instead of Mesh Renderer...
Steps to reproduce:1. Open the “IN-66249” project in Android or iOS platform2. Open the “ShadowReceiverDemoScene” scene3. In the Hie... Read more
[TextMeshPro] Wrong “preferredHeight” is returned when using “Calculate...
How to reproduce:1. Open the user’s attached “TMPPreferredHeightBug.7z” project2. Open “SampleScene” Scene (Assets > Scenes)3. En... Read more
[Android] [Vulkan] Player crashes on "/vendor/lib/hw/vulkan.msm8998.so (...
How to reproduce:1. Open the "IN_66852" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Press Bui... Read more
IndexOutOfRangeException is thrown when the project is built and Multi-A...
How to reproduce:1. Open the attached “TMP Breaks On Build.zip” Project2. Open the Build Settings (File → Build Settings)3. Set the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled