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0
votes
Not Reproducible

When the Monodevelop Debugger is attached, Unity doesn't set System.Diag...

Scripting

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Aug 20, 2012

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Version/s: 4.0.0b7

Repro steps:1. download the attached script and import it in a newly created project2. open MonoDevelop and attach it to Unity proce... Read more

0
votes
Fixed

AudioListener.pause in a Start function does not affect a Play on Awake ...

Audio

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Aug 20, 2012

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Version/s: 4.0.0b7

To reproduce:1. Open attached project2. Run - with yield commented it will ignore pause3. Uncomment yield - pauses fine Read more

0
votes
Fixed

Animation curve editor undo function deselects selected point

Animation

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Aug 22, 2012

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Version/s: 4.0.0b7

To reproduce:1. Do something in animation editor2. Select point3. Undo4. Change was undone, but point was also deselected Read more

0
votes
Not Reproducible

CTRL/ALT+Click in Blend Tree view is not working first few times

Animation

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Aug 22, 2012

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Version/s: 4.0.0b7

To reproduce:X - CTRL/ALT, on my machine it's CTRL, on user's ALT1.View an animation layer in Controller view (ex: Base Layer) and X... Read more

0
votes
Fixed

OnTriggerExit is called upon colliding with kinematic rigidbody

Physics

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Aug 22, 2012

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Version/s: 3.5.5f3

See: http://answers.unity3d.com/questions/194441/Why-do-I-get-OnTriggerExit-upon-collision-when-a-rigidbody-is-kinematic-example.htm... Read more

0
votes
Fixed

8-bit audio files corrupted when "Force to mono" is enabled

Audio

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Aug 28, 2012

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Version/s: 3.5.5f2

This bug can only be reproduced on the Windows editor. Could reproduce with the latest version 4.0.0b9 (66cc79e61c19). To reproduce:... Read more

0
votes
Not Reproducible

Parent scripts are losing references to fields in their children script ...

Scripting

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Aug 29, 2012

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Version/s: 3.5.5f2

Parent scripts are losing references to fields in their children when copied. - "Parent0" gamobject has a parent script, and a gameo... Read more

0
votes
By Design

PlayerPrefs string data limited < 512kb

Assets Management

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Aug 29, 2012

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Version/s: 4.0.0b5

To reproduce:- Open attached project and launch the "Test_PlayerPrefDebug" scene- Hit Play in the editor- Observe the part of the lo... Read more

0
votes
Fixed

[Editor, Graphics] Multiple particle parameters chose the same lerp weight

Shuriken

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Aug 29, 2012

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Version/s: 4.0.0b7

The bug:The randomness of the particle system is not completely random Repro steps:1. Create a particle system2. Set the start colou... Read more

0
votes
Duplicate

Shape emitter gizmo location is hard to percieve (its not z-buffer tested)

Shuriken

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Aug 29, 2012

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Version/s: 4.0.0b7

To reproduce:- Create a particle system- Select the Shape module- Observe the particles that are emitted from the cone Actual result... Read more

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