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C# default interface method only works the first time
If a single test is run it works fine, but if "Run All" is used it only uses the correct default method in the first test. Even thou... Read more
Editor crashes on BufferMetal::IsBusy after opening a Scene
How to reproduce:1. Open the attached project "GameViewCrash.zip"2. Open "Rabbit PA Base Demo" Scene3. Open Game view Reproducible w... Read more
Prefab is not reimported when FormerlySerializedAs is added to script
Reproduction steps:1. Open the user attached project2. Open Assets/TestFormerlySerializedAsBug/TestFormerlySerializedAsBug1.cs3. Ope... Read more
Table Entry Reference gets a random negative Key Id when copy-pasting on...
How to reproduce:1. Open the attached project "My Project.zip"2. Open the "SampleScene" Scene3. Select the "This" GameObject in the ... Read more
[TVOS] EXC_BAD_ACCESS tvOS simulator build crash
Reproduction steps:1. Download and open the attached "speedGolf6.zip" project2. Build the project for tvOS3. Launch the application ... Read more
Unity Editor doesn't recompile at boot when Scripting Define Symbols are...
Reproduction steps:1. Create a new project2. Go to Project Settings > Player > Scripting Define Symbols and create 2 new Scrip... Read more
Crash when calling Graphics.RenderMesh for a Mesh that was destroyed
Reproduction steps:1. Open the attached project "Test_script"2. Open "Assets/Scene/Sample Scene" scene3. Disable "GameObject" from t... Read more
Editor crashes when entering the Play Mode
Reproduction steps:1. Open users attached project2. Open Scenes/SampleScene3. Enter the Play Mode Expected result: Play Mode is ente... Read more
Editing Shader includes does not always update Shaders when changes are ...
Reproduction steps:1. Open the attached Unity project "ShaderIssue.zip" from Google Drive (link in the edit)2. In the Project window... Read more
New profiler module can be created without the title when user adds a sp...
To reproduce: 1. Open an Editor;2. Go to Window -> Analysis -> Profiler;3. Click on a dropdown next to “Profiler Modules”;4. C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor