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URP Shadows are inconsistently rendered when observed in the Player
Reproduction steps:1. Open the attached “Egg Game.zip” Project2. Open the “BaseScene” and enter the Play mode3. Move in the Game so ... Read more
Editor gets stuck in the temporary playmode tests Scene when playmode te...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open the Test Runner Wi... Read more
Runtime data not shown when using Main Menu/Assets/Properties Unity shor...
How to reproduce: Open the project "IN-67880_EntitiesPropertiesWindowIssue" Open the “SampleScene” scene From the Hierarchy window, ... Read more
Crash on GameObject::QueryComponentByType when an fbx file gets imported
Reproduction steps:1. Open the attached “b4“ project2. Reimport the “CC_BaseMale_Plus_LODGroup.Fbx“ Expected result: “CC_BaseMale_Pl... Read more
A Mesh GPU Instancing ParticleSystem used in conjunction with a Projecto...
Steps to reproduce: Open the attached project and view the scene in-editor. The issue should occur in-editor and in-player. If in-ed... Read more
Cannot bake entity fields correctly into shared components when using Su...
How to reproduce:1. Open the attached project "SharedComponentEntityIssue.zip"2. Open Assets/Scenes/SampleScene.unity3. Open SubScen... Read more
Render pipeline asset - Drop down behaviour
!image-2024-02-05-11-36-46-526.png|width=745,height=565! Read more
TAA (URP setting) - Missing info / warning box to inform action needed
!image-2024-02-05-11-43-48-286.png|width=1105,height=880! Read more
[OpenXR] Editor crashes when changing eyeTextureResolutionScale in Play ...
Steps to reproduce:1. Open the attached user's project "RenderScaleCrashTest.zip"2. Connect Oculus link with Quest 2/33. Make sure O... Read more
Max height is ignored when setting the “max-height” for the UI Toolkit d...
How to reproduce:1. Open the user’s attached “BugReporting.zip” project2. Open the Stylesheet file (Assets > UI Toolkit > Styl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code