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Sentis shaders are present in Editor logs when building the Player witho...
Reproduction steps:1. Open the attached project "ReproProj"2. Open Build Profiles (File > Build Profiles)3. Click Build4. After b... Read more
The text, buttons and checkmarks are outside their visual bounds when th...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Project Settings window (Edit > Project S... Read more
The Audio Random Container and the Audio Mixer windows have no minimum s...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Audio Random Container window (Window > A... Read more
NullReferenceException & ArgumentException for UXML Preview is thrown wh...
Steps to reproduce: Open any Project and install the AI Packages via the AI Button in Editors Toolbar In the Project Browser create ... Read more
Text Component documentation is missing
Reproduction steps:1. Create a new project2. GameObject > UI (Canvas) > Legacy > Text3. Select newly created GameObject and... Read more
The Editor slows itself down by showing tons of warnings when the majori...
Reproduction steps:1. Open the attached “IN-133271” project2. Open the SampleScene3. Enter Play mode4. Observe the Console and the P... Read more
Mixers do not have "Rename" in the right-click context menu when a Mixer...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Audio Mixer window (Window > Audio > A... Read more
Increased CPU usage when moving NavMesh Obstacles with carving enabled
How to reproduce:1. Open the “IN-131702_before“ project2. Enter Play mode3. Observe the Stats overlay, note the FPS4. Close the proj... Read more
[GTK] Short Portal names are cut off
Steps to reproduce: Open the attached project Open the Test.texmkr graph asset Select the Wire between "New Variable" and "UniformNo... Read more
[Android][Vulkan] Visual artifacts when using depth normals with Vulkan API
How to reproduce:1. Open the attached “IN-131836_Normals” project2. Make sure Graphics API is set to Vulkan3. Build and run on Andro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan