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Render Features that do not directly inherit from ScriptableRendererFeat...
Reproduction steps: 1. Open the user-attached "InheritFromScriptableRenderFeature" project2. Open "Assets/Settings" and left-click o... Read more
LoadSceneAsync and allowSceneActivation=true don't set the newly loaded ...
How to reproduce:1. Open the user-attached project “My Project”2. Open the “A” scene3. Enter the Play Mode and press the “Space” key... Read more
The Scene view Camera does not move when Vertex/Edge/Face Selection is s...
Reproduction steps: Create a new project Install ProBuilder in the Package Manager Open the ProBuilder window Select the Vertex/Edge... Read more
URP Environment Reflection is not displayed when loading a Scene from an...
How to reproduce:1. Open the “DirectLightBugReport“ project2. Open the “SceneToBuild“ scene3. Enter the Play mode4. Observe the Game... Read more
ArgumentOutOfRangeException when entering Play Mode in the Benchmark sce...
Repro steps: create a new project with the latest 2022.3 and the new URP Sample Scenes template Locate and open the Benchmark Scene ... Read more
Device Simulator does not register keyboard inputs when in Play Mode
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
[URP] View from main Camera is not rendered when Opaque Texture is enabled
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open URP.asset in ... Read more
[HDRP] alpha channel doesn't mapped properly with Triplanar
With the regular Lit.shader and Triplanar feature used, the alpha channel seems to not be mapped propery, see screenshots Read more
Parameter value does not update correctly if changed by dragging in a Sc...
1. Open the attached "ReproProj.zip" project2. In the Project window, double-click on the "Assets/Prefabs/Cube" Prefab to open the P... Read more
[VFX] Indeterminate object field are "hidden" instead of greyed out
Create a new VFX Graph using a simple loop template In the output, connect a Texture2D node to the MainTexture slot Actual result: t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument