Search Issue Tracker
Texture data has gamma applied when an HDR Cubemap Asset is set to forma...
How to reproduce:1. Open the attached project "bug.zip"2. Observe the "Sphere" GameObject in the Scene View window Expected results:... Read more
[Android] Build fails with “RenderTexture.Create failed: format unsuppor...
Reproduction steps:1. Open the attached project "ReproProj"2. Switch to Android Platform (File > Build Settings > Android >... Read more
Undo does not work when editing Assembly Definition References and unsel...
How to reproduce:1. Open the user's attached project2. Select Assets/TEST/Bugged.asmdef3. Add an Assembly Definition Reference4. Des... Read more
"BuildProfiles" in "Project" window should be presented in human language
How to reproduce: Create a new project Go to "File" ->"Build Profiles", and select Add Build Profile to open the Platform Browser... Read more
UI input is not interactive when re-entering the Play Mode
Reproduction steps:1. Open the attached “UITK_Input_Bug_Repro_Project.zip” project2. Open the “Assets/UITK Input Bug Example.unity” ... Read more
Localization addressable labels are applied to the asset parent folder w...
How to reproduce:1. Open the user’s attached “Bug localization addressable labels.zip” project2. Open the “Addressables Groups” wind... Read more
Sliders in the URP.asset throws NullReferenceException
Steps to reproduce: 1) Download attached project and open in Unity 2) Find URP-Balanced.asset in the Assets/Settings 3) In the Inspe... Read more
Crash on core::StringStorageDefault<char>::assign when opening a specifi...
Reproduction steps:1. Open the attached "crash_IN-64297" project2. Observe the crash Reproduced with: 2022.2.0a15, 2022.3.17f1Not re... Read more
NullReferenceException is thrown when opening a custom UI Toolkit Editor...
Reproduction steps: 1. Open the attached “Repro“ project2. Open the Custom Editor Window (Window > UI Toolkit > MyCustomEditor... Read more
[HDRP][XR] Graphical Global Illumination artifacts appear when loading X...
Steps to reproduce:1. Open the attached user's project "APV_Repro.zip"2. Enable Oculus link on Quest 2/33. Enter Play Mode4. Toggle ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked