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Updated "Category" name is not refreshed in the "Create new Shader Graph...
Steps to reproduce: Create a new Unity project Open the "Create new Shader Graph Asset" window (Project window > right click >... Read more
The Editor freezes when waiting on NavMesh-related jobs
Reproduction steps:1. Open the attached “IN-129970“ project2. Open the “Assets/Scenes/Core/Startup.unity” Scene3. Enter Play Mode4. ... Read more
“Documentation”, “Changelog”, “License” links are misaligned in Package ...
Steps to reproduce:1. Create new Unity project2. Open Package Manager window3. Select any package (for example “AI Navigation”)4. Ob... Read more
Visual Effect Graph "Direction" gizmo is set to a random position/locati...
Steps to reproduce: Create a new Unity project using a High Definition 3D Template Go to Assets > Create > Visual Effects >... Read more
"Light Batching Debugger" doesn't update Light GameObjects name unless t...
How to reproduce:1. Create a new 2D Unity project2. In the Hierarchy, right-click -> Light -> Spot Light 2D -> any name3. G... Read more
Gray square artefacts appears when deleting all characters in the Templa...
Steps to reproduce: Create a new Unity project using a High Definition 3D Template Go to Assets > Create > Visual Effects >... Read more
"Element Inspector" Overlay has inconsistent Sprite Variants preview siz...
How to reproduce:1. Create a new 2D Unity project2. In the Hierarchy, right-click -> 2D Object -> Sprite Shape -> Open Shap... Read more
Search results for custom templates are incomplete or inaccurate in “Cre...
Steps to reproduce: Create a new Unity project Open the "Create new Shader Graph Asset" window (Project window > right click >... Read more
Helpboxes in the Project Auditor window do not meet 6.5 helpbox standard
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Project Auditor window (Window > Analaysi... Read more
Saved Picks List items are initialised with a lower height than the mini...
Steps to reproduce: Open the attached project Open the SampleScene Press the ' button to add the Tile Palette Brush Picks overlay to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Command Line Arguments” window in Hub becomes distorted with long project names
- "Save" button is displayed as active in the Hub "Set project display name" window
- Shader Graph does not get saved when pressing 'File -> Save'
- MultiColumnListView does not visually sort the column when BindingSourceSelection is set to "Auto Assign"
- GameObject assigned to Target Graphic in uGUI Toggle component stays dimmed when replacing it if Interactable was toggled off