Search Issue Tracker
The ScriptableObjects ListView array size is bigger than the current amo...
How to reproduce:1. Open the “ListViewRepro“ project2. Open the “Assets/ScriptableObjects“ folder3. Open the “List-1-Item“ Scriptabl... Read more
Memory usage slowly rises overtime when leaving the Editor running in Pl...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/Battle test.unity“ scene3. Enter Play Mode4. In th... Read more
InvalidOperationExceptions are being thrown constantly when the "Shape T...
Reproduction steps:1. Open the attached project “PhysicsBugRepro”2. Open the “Assets/Scenes/SampleScene” Scene3. In the Hierarchy wi... Read more
“VideoClip import error” is thrown when importing a VP8 video
How to reproduce:1. Create a new project using any template2. Import the “CubicTransitionVideoVP8” video into the project3. Observe ... Read more
Move to View action is invisible when no object is selected
How to reproduce:1. Open/create any project2. Right-click on an empty space in hierarchy3. Observe the context menu Expected result:... Read more
Create Empty action creates an Empty Child in the context menu
How to reproduce:1. Open/create any project2. Right-click on the Main Camera3. Observe the Context Menu Expected result: Create Empt... Read more
Impossible to rename more than one object at once
How to reproduce:1. Open/create any project2. Select all objects in the scene3. Right-click and click Rename Expected results: All o... Read more
SetMotorSpeeds and SetLightBarColor methods are not executed on PlayStat...
Reproduction steps:1. Open the attached “Unity-ControllerVibration.zip“ project2. Connect the PlayStation controller via Bluetooth3.... Read more
[VCS] Submit and Revert window asset lists are cleared out on assembly r...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Create a new material an... Read more
[Perforce] File that is deleted at later revision is marked for add when...
How to reproduce:1. Create a new Unity project2. Set the Version Control Mode to Perforce3. Connect to a working perforce server4. C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument