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"DebugAllocatorMode" option changes when changed in another Editor instance
Reproduction steps:1. Create a new project2. Open Diagnostics (Edit > Preferences > Diagnostics)3. Under “Core” change “DebugA... Read more
Inconsistent "Terrain Lit" shader graph naming in the Graph Inspector ->...
Create a new Unity project Create "Terrain Lit Shader Graph" (Console window > right click > Create > Shader Graph > URP... Read more
Inconsistent hotkeys in the Terrain tool with the "Terrain Tools" instal...
How to reproduce:1. Create a new Unity project2. In the Hierarchy, right-click -> 3D Object -> Terrain3. In the Inspector, wit... Read more
"Brush Attributes" menus have no padding
How to reproduce:1. Create a new Unity project2. In the Hierarchy, right-click -> 3D Object -> Terrain3. Install the "Terrain ... Read more
Longer Shader Graph Property Reference names breaks VFX Graph Output Par...
Steps to reproduce:1. Create new Unity project using High Definition 3D Template2. In project import provided VFX Asset “TestingVFX.... Read more
String "RenderPipelineGlobalSettings" is not localized in the Inspector ...
Steps to reproduce: Create a new Unity project Select "UniversalRenderPipelineGlobalSettings" asset displayed in the "Project" windo... Read more
[Windowing] Fix naming convention in Windowing API by using camelCase fo...
Actual results: Properties in Windowing.ResolutionChangedEventArgs and {}Windowing.{}{}PositionChangedEventArgs{} are using PascalCa... Read more
"Terrain Tools" shortcut conflicts with the Overlays shortcut by default
How to reproduce:1. Create a new Unity project2. In the Hierarchy, right-click -> 3D Object -> Terrain3. Install the "Terrain ... Read more
"Layer Palette Profile" Asset is automatically applied to the second Ter...
How to reproduce:1. Create a new Unity project2. In the Hierarchy, right-click -> 3D Object -> Terrain3. Install the "Terrain ... Read more
Adding available Nodes with longer names in Fragment Context window over...
Steps to reproduce:1. Create new Unity project using High Definition 3D Template2. Create Blank Shader Graph Asset in Project window... Read more
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