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The main thread is idling and is not being utilized by Physics when port...
How to reproduce:1. Open the “PhysxThreading“ project2. Open the “PhysxDemo“ scene3. Go to “Window > Analysis > Profiler”4. On... Read more
Crash on block_remove when continuously instantiating and destroying a p...
Reproduction steps:1. Open the attached “repro-project”2. Open the “Assets/Scenes/SampleScene.unity“ scene3. Enter Play Mode4. Obser... Read more
Crash on block_remove when continuously instantiating and destroying a p...
Reproduction steps:1. Open the attached “repro-project”2. Open the “Assets/Scenes/SampleScene.unity“ scene3. Enter Play Mode4. Obser... Read more
ArgumentOutOfRangeException is thrown when adding a Spline to an empty l...
How to reproduce:1. Open the “spline_bug“ project2. Open the “SampleScene“3. Select the “Spline“ GameObject4. In the Inspector windo... Read more
ArgumentOutOfRangeException is thrown when adding a Spline to an empty l...
How to reproduce:1. Open the “spline_bug“ project2. Open the “SampleScene“3. Select the “Spline“ GameObject4. In the Inspector windo... Read more
Input Fields lose keyboard focus when the virtual keyboard is moved on H...
How to reproduce:1. Open the attached project "KeyboardMRTKTest.zip"2. Build the project for UWP3. Open the built Solution4. Start D... Read more
Input Fields lose keyboard focus when the virtual keyboard is moved on H...
How to reproduce:1. Open the attached project "KeyboardMRTKTest.zip"2. Build the project for UWP3. Open the built Solution4. Start D... Read more
Placeholder style is being applied when focusing on an empty UIToolkit T...
Reproduction steps:1. Open the attached “Repro.zip” project2. Double-click the “Assets/Repro.asset” Asset3. Create a new Action in t... Read more
TerrainData.AwakeFromLoad takes around 13-19 ms after loading a Terrain ...
How to reproduce:1. Open the attached project ("TerrainBundleTest.zip")2. Open Profiler if it's not open (Ctrl/command + 7)3. Enter ... Read more
Data class is misaligned in the Inspector window when it’s inside the In...
How to reproduce:1. Open the user’s attached “PropertiesNames.zip” project2. In the Hierarchy window, select “GameObject” GameObject... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Width" and "Height" text is misaligned with slider ends in Screen Match Mode Parameters section of Panel Settings Asset
- Editor does not quit when Editor is not in focus and any floating window is opened
- Crash on DualThreadAllocator<DynamicHeapAllocator>::Contains when closing a Sub Scene with DynamicBuffer to MetaChunkEntity in Play mode
- Crash on UnityMain when switching from DX11 to DX12 with HDR enabled
- Player gets a grey filter over the whole window when Player is in Exlcusive window mode and HDR is enabled