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Unhandled exception “System.AggregateException: One or more errors occur...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Select the Debug button in the Status bar bottom right corner3. Enab... Read more
"NullReferenceException" is thrown when creating a Node from the Output ...
How to reproduce:1. Open the attached project "IN-57478.zip"2. Open Assets/New Shader Graph.shadergraph3. Create an Integer Node in ... Read more
[VCS] TextMeshPro Style Sheet and Font Asset Inspectors can be edited wi...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Create a new TextMeshPro... Read more
Dragging from a node’s output port causes a nullref error and renders th...
Steps to reproduce: 1. Open any URP-enabled Unity project2. Create a new Shader Graph (Assets>Create>Shader Graph>Lit Shade... Read more
[HDRP] Double shadow filtering settings
There are double shadow filtering settings on Directional and Punctual lights. We should only show Directional settings for Directio... Read more
[Editor][Windows] Alt+tabbing to or opening a window from the taskbar sh...
The change to allow multiple Unity windows in the taskbar and alt+tab menu allows the user to select the window to open but doesn't ... Read more
Volume Component's "Add Override" Button doesn't work
Reproduction steps:1. Open the attached “Repro” project2. Open “Assets/SampleScene.unity” Scene3. Select the “Box Volume” GameObject... Read more
Microphone.Start hangs on iOS 17 (under certain conditions)
This bug report came in via the Unity forums: I wanted to raise awareness of reports we are receiving from customers that our applic... Read more
[WebGL] "RuntimeError: Out of bounds memory access" error appears when p...
How to reproduce:1. Build the user’s attached “UIButtonWebGLTest.zip” project for WebGL2. Open the project on an iOS device3. Press ... Read more
Deleted layout displayed in the "Select editor layout" section after its...
Steps to reproduce: Create and open any project Go to the "Select editor layout" section which by default should present the "Defaul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on tlsf_free when triggering a call to FontEngine.LoadFontFace for the default Editor font while Glyphs are being generated
- No character limit when creating a new Scene with excessively long name, Editor can be forced to crash
- URP Decal Projector flickers/glitches when added to Cube or Quad GameObjects as a Component
- Text "Outline Width" is not shown in the Text Property Preview window in UI Builder when the Text Size is smaller than 19px
- Some text in the Bug Reporter can be semi selected and copied