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Mesh disappears when using Raw Vertex Buffer Target setting
Reproduction steps:1. Open the attached project "ReproProj"2. In Inspector, open the “/Assets/Settings/PC_RPAsset.asset”3. Set “GPU ... Read more
VisualTreeAsset Inspector button text includes period symbol
Reproduction steps:1. Create a new project2. Edit > Project Settings… > UI Toolkit3. Enable Hierarchy Integration4. Create UI ... Read more
Transition Animations “Property” and “Easing” menus have inconsistent UI...
Steps to reproduce:1. Create a new Unity project2. Open UI Builder window3. In Hierarchy add Button Element4. Find and expand “Trans... Read more
"MissingReferenceException" is thrown when deleting a Reflection Probe f...
Steps to reproduce: Create a new Unity project using the Universal 3D template From the Project window, select the "PC_RPAsset" In t... Read more
Virtual Player throws assembly conflict error when renaming .asmdef file
How to reproduce:1. Open “IN-91144_Testasmdef“ project2. Open Window > Multiplayer > Multiplayer Play Mode3. Enable Virtual Pl... Read more
Newly created organization doesn't appear in the Package Manager "Export...
How to reproduce:1. Create a new Unity project2. In Unity Cloud, create a new organization3. Go to Window -> Package Management -... Read more
No signature on a newly created package unless its exported and added to...
How to reproduce:1. Create a new Unity project2. Go to Window -> Package Management -> Package Manager -> "+" button -> ... Read more
Entering large values in keyframe “Value” causes Curve to disappear and ...
Steps to reproduce:1. Create a new Unity project2. In the Hierarchy, create any GameObject3. Open the Animation window (Window ->... Read more
'EditorSceneManager.sceneCount' reports the wrong count when called by ...
How to reproduce: Open the “SceneCountBug.zip“ project Open the “SampleScene“ and observe the Console Open the “SampleSceneExtra“ Ob... Read more
Shader is not packed correctly in Addressables build when using a specif...
Reproduction steps:1. Open the attached “IN-127559“ project2. Open OutdoorScene3. In Addresssables Groups Window, Run the Default Bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window