Search Issue Tracker
Crash on _NSViewValidateGeometry when editing a Timeline asset through a...
h2. Investigation See this comment for investigation results and suggested solution: https://jira.unity3d.com/browse/UUM-53656?focus... Read more
FocusController returns ListView as focusedElement when TextField is foc...
How to reproduce:1. Download and open the attached project2. Enter Play mode3. Click the "test" input field4. Observe the console wi... Read more
Method ran with RuntimeInitializeOnLoad is executed last when running an...
How to reproduce:1. Open the attached “RuntimeInitializeOnLoad.zip“ project2. Open the “SampleScene“ Scene3. Enter Play Mode Expecte... Read more
The [SerializeField] of a Script Component becomes unfocused after you e...
How to reproduce:1. Open the “InspectorReport“ project2. Open the “SampleScene“3. Select the “Prefab“ Prefab4. In the Inspector, und... Read more
"NullReferenceException" error when adding a URP Volume Component to a G...
How to reproduce:1. Open the “Test Grass Shader Swap“ project2. Open the “SampleScene”3. In the Hierarchy window create a new GameOb... Read more
Memory usage steadily increases when there are two Bloom effects active
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/_Scenes/demo_test_2.unity” Scene3. In the Hierarchy Wind... Read more
Wrong material is fetched when using ENABLE_MESH_RENDERER_SUBMESH_DATA_S...
How to reproduce:Open the user's attached project Expected results: GameObject's colors in the Game view are differentActual results... Read more
HDRP is missing a mipmap bias override for SAMPLE_TEXTURE2D_ARRAY_GRAD
Reproduction steps:1. Open the attached "repro_IN-57283.zip" project2. Open the "Assets/_Repro/TestScene" Scene3. Enter the Play Mod... Read more
“Inl_ScriptableRenderPass.Configure” process allocates GC when the Rende...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. ... Read more
The "HDR is not currently active" message is displayed in the HDR Output...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. In the Hierarchy Windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument