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Prefab components are not rendered correctly in the Inspector Window whe...
Reproduction Steps: 1. Open the attached project “BugRepro”2. Open {{Assets/Scenes/SampleScene.unity}}3. Click on the {{Cube (prefab... Read more
Play on awake does not work with an audio random container when loading ...
Steps to reproduce: Download and open the attached project 'ARCPlayOnAwake.zip'. Build and run the project. Actual results: No audio... Read more
Play on awake does not work with an audio random container when instanti...
Steps to reproduce: Download and open the attached project 'ARCPlayOnAwake.zip'. Open the scene 'ARCPlayOnAwake 1'. Enter play mode.... Read more
Editor crashes when starting a new game session using Direct3D12 Graphic...
Reproduction steps:1. Open the attached project “BugRepro”2. Open “Assets/Scenes/Default.unity” scene3. Enter Play Mode4. Select ‘Ne... Read more
Adaptive Performance Android package reset Application.target framerate ...
Reproduction steps:1. Open the attached project “BugRepro”2. Build and Run on Android3. Observe the logcat (search for ‘Framerate’) ... Read more
Incorrect element gets selected when trying to select uGUI elements in t...
Reproduction steps:1. Open the attached “UnityUI.zip” project2. Open the “SampleScene” scene (Assets > Scenes)3. In the Scene vie... Read more
“FocusController has unprocessed focus events. Clearing.” warning is thr...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Editor, navigate to Tools > Bamboo > Asset Quick Access3. ... Read more
The Build Profiles Scene List of an active Profile gets cleared when sav...
How to reproduce:1. Create and open a new project2. Create and open a new scene3. Create two Profiles in Build Profiles4. Add the op... Read more
Crash on D3D12 when entering Play Mode in High Definition 3D Core projec...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Samples/High Definition RP/17.0.3/Environment Samples/Env... Read more
Editor hangs on Domain Reload when there is recursion in SerializeRefere...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/InfiniteReloadDomain.unity” Scene3. Open the context m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture
- 2D light leaks through ShadowCaster2D when ShadowCaster2D components are disabled then re enabled at runtime in Player builds
- Unity Hub redirects to The Unity Roadmap when navigating to “Send Feedback” option
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object