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Message in the status bar is still displayed when pressing the “Clear” b...
How to reproduce:1. Open the attached “logText.zip” project2. Open the “SampleScene” Scene (Assets > Scenes)3. Enter Play Mode4. ... Read more
AssemblyReloadEvents.afterAssemblyReload can't be called
How to reproduce:1. Open the user-attached project “UnityBugReport”2. Open the “SampleScene” scene3. In the upper menu click Platfor... Read more
There is no scrollbar in the Profiler window when inspecting Memory
How to reproduce:1. Create and open a new Unity project2. Open Window>Analysis>Profiler3. Enter Play Mode4. Select Memory in t... Read more
"NullReferenceException: SerializedObject of SerializedProperty has been...
How to reproduce:1. Open the attached project "BugTest1.zip"2. Select SampleScene/Test Object in the Hierarchy window3. Add an array... Read more
Right-mouse click on the Input Field label does not bring up the context...
How to reproduce:1. Open the attached project "3-UITKRightClickFieldMenu.zip"2. Open Assets/Scenes/EditorBugs.unity3. Select "3-UITK... Read more
Hexagonal Grid is not returning the correct cell position when using Gri...
How to reproduce:1. Open the user's attached project2. Enable SampleScene/Root_Launcher/Marker_Position in the Hierarchy window3. En... Read more
Inconsistent items opened in the array when duplicating an element
How to reproduce:1. Open the attached project "BugTest1.zip"2. Select SampleScene/Test Object in the Hierarchy window3. Duplicate "E... Read more
Mesh Collider stops working and throws an error "doesn’t have Read/Write...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Build And Run the project (File > Build And Run)3. Observe the Pl... Read more
The Text Field of the parameters of the “Layout Element” Component disap...
How to reproduce:1. Open the attached “MinWidth.zip” project2. Enter “SampleScene” Scene3. In the Hierarchy window, expand “Canvas” ... Read more
Text in the Profiler events disappears before the event reaches the bott...
How to reproduce:1. Create a new project2. Enter Play Mode3. Open the Profiler window and select a frame4. Choose “Timeline” in the ... Read more
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