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[Android] Animations based on the _Time variable become choppy when usin...
Reproduction steps:1. Open the attached project "ReproProj" with Android Platform2. Open the “/Assets/Test.unity” Scene3. Build and ... Read more
Editor hangs and throws the processes pop up when compiling many Shaders...
How to reproduce:1. Open the user-attached project “2022_test”2. Open the “SampleScene” scene3. Enter the Play mode4. Observe the Ed... Read more
“Rendering Layers” are not changed in the Inspector window when using a ...
How to reproduce:1. Open the user’s attached “renderingLayerMaskIssueProject.zip” project2. Enter “SampleScene” Scene (Assets > S... Read more
Physics Preset properties Layer Collision Matrix & Cloth Inter-Collision...
How to reproduce:1. Open the “2021 LTS“ project2. Go to “Edit > Project Settings > Physics“3. Click the Preset Asset selector ... Read more
[Win] Depth difference when two passes in one shader have the same verte...
Reproduction steps:1. Open the attached "repro_IN-55414.zip" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Observe ... Read more
[Quest] Texture2D.LoadImage returns false when the format is DXT1/5
Reproduction steps:1. Open the attached project "ReproProj" with Android Platform2. Open the “/Assets/Repro/Repro.unity” Scene3. Ins... Read more
SVG Textures' preview icons are not displayed when the URP package is in...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window, open the “Assets/Textures” folder3. Observe the “A... Read more
Search Index Manager freezes on UnityEngine.AudioClip:CreateUserSound wh...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the Search Index Manager (Window > Search > Index Manager... Read more
Graphics.RenderPrimitives does not work when using Surface Shaders
How to reproduce:1. Open the “IN-54270_repro“ project2. Open the “SampleScene“3. Enter Play Mode Expected result: “ProceduralSurface... Read more
"By character mapped to key" is not working when building on WebGL
Reproduction steps:1. Open project “My project (2).zip”2. Switch build platform to WebGL3. Build and Run the project4. Switch to an ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument