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[Win] Crash on ShaderLab::ShaderState::ApplyShaderState when entering Pl...
Reproduction steps:1. Open the attached project “CrashRepro“2. Open “SHADER“ Shader Graph3. Change something in the Shader Graph (Co... Read more
"GUIView.RepaintAll.RepaintScene" Process takes up a significant amount ...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window, select “Assets/SampleSceneAssets/Controllers/Third... Read more
"PlatformNotSupportedException: Operation is not supported on this platf...
How to reproduce:1. Open the attached project "DangerousAcceptAnyServerCertificateValidatorTest.zip"2. Enter Play Mode Expected resu... Read more
The Editor becomes unresponsive when playing many videos simultaneously
Reproduction steps:1. Open the attached project "ASDQWE"2. Open the “Assets/Scenes/TestScene.unity” Scene3. Enter the Play Mode4. In... Read more
[OpenXR] The "Force Remove Internet Permission" setting is applied even ...
Reproduction steps:1. Open the attached project "ReproProj" with Android platform2. Open the “/Assets/Scenes/SampleScene.unity” Scen... Read more
Orientation locking throws exception on newer iOS Safari
https://forum.unity.com/threads/typeerror-screen-orientation-lock-is-not-a-function.1431259/ Read more
ListView displays "List is empty" when the List is empty
How to reproduce:1. Open the attached project "IN-53949.zip"2. Open Window>ListViewExampleWindow Expected results: The window is ... Read more
InvalidOperationException: Burst failed to compile the function pointer ...
{}Full error message{}:{code:java}InvalidOperationException: Burst failed to compile the function pointer `Void ProcessQueuedCommand... Read more
TextField and button sizes change when clicking and holding the TextFiel...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. In the Menu bar, Click on Window and select the “TEST WINDOW”3. In t... Read more
Entity reference is set to random value when the reference is declared i...
Reproduction steps:1. Open the attached project “EntityRemapDictionary”2. Open the “Assets/Bug” Scene3. In the Hierarchy window enab... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument