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[URP] Motion Vectors for an object are included in the URP Motion Vector...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Enter Play Mode4. Move the mous... Read more
The Editor process is not being put in front when focused after using an...
How to reproduce:1. Create a new project2. Open the Search window (Window → Search → New Window | or | CTRL + K)3. Click anywhere el... Read more
Rotation value change on the X-axis gets stuck when using transform.rota...
Reproduction steps:1. Open the attached “RotationTransform.zip” project2. Enter the Play mode3. Select the “Cube” GameObject from th... Read more
"Untracked" memory is logged by the Profiler when small allocations for ...
How to reproduce:1. Open the user-attached project “string-builder-memory-profiler-bug-reproduction”2. Build And Run the Development... Read more
"NulleferenceException: SerializedObject of SerializedProperty has been ...
How to reproduce:1. Open the attached project "IN-76863.zip"2. Select Assets/Prefabs/Player/NewPlayerTest.prefab3. Change Animator C... Read more
Timelines are not synchronized when they are both played simultaneously
How to reproduce:1. Open the attached project "TimelineBug.zip"2. Enter Play Mode3. Wait ~15 seconds Expected results: "TimelineCube... Read more
Shader Graph Matrix property produces random output values when SRP Batc...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/OutdoorsScene” Scene3. In the Scene view, select the “... Read more
[Quest] Unused texture is allocated when built for Quest
Reproduction steps:1. Open the attached project "ReproProj2"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android... Read more
Shaders created with Shader Graph generate a large amount of shader vari...
How to reproduce:1. Open the attached “shader_variants_birp” project2. Open the Build Settings (File → Build Settings…) and ensure t... Read more
NullReferenceException is thrown when overriding the UxmlObjectReference...
How to reproduce:1. Open the user-attached project “UxmlObjectReferences_override”2. Open the “Doc” Asset in the Project window3. In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation