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Very slow Client start-up when retrieving remote configuration
Reproduction steps:1. Open the Unity Hub Expected results: The Unity Hub opensActual results: The Unity Hub fails to open Reproducib... Read more
Material Previews in Project Browser do not update until values are chan...
How to reproduce:1. Create a 3D HDRP project2. Import the attached Unity Package "MATERIALS"3. Observe the Materials imported and ch... Read more
All VFX gets reimported when entering and exiting Play Mode while Scene ...
How to reproduce:1. Open the attached project "UnityBugVfxReimport2.zip"2. Enter Play Mode Expected results: VFX assets are not reim... Read more
"URP Decal Projector" scale is different from the original when it's dup...
How to reproduce:1. Open the attached project "Decal test 2.zip"2. Select "Decal Projector" in the Hierarchy window3. Change "Width"... Read more
[Windows] Secondary Monitor does not report correct resolutions list
1. What happened In the process of implementing a resolution dialog I stumbeld upon this thread: [https://forum.unity.com/threads/sw... Read more
Crash on __pthread_kill when building a specific project
Reproduction steps:1. Open the attached project “ReproCrash”2. File > Build Settings > Build Expected result: Player is builtA... Read more
"Graphics.Blit material "Hidden/BlitCopy" uses dest texture "RenderTextu...
Reproduction steps:1. Open the attached project “TestMacOs.zip“2. Open the “Assets/Scenes/CustomShaders.unity” Scene3. Add an empty ... Read more
[Metal] Mesh gizmos in Shape module produces visual artifacts
How to reproduce: Import the attached package Open Sample Scene scene Select Particle System > Test GO in the Hierarchy Pan scene... Read more
Scripts are not compiled when using certain folder/asmdef configurations...
How to reproduce:1. Open the attached Project "TEST_SCRIPTCOMPILE_2.zip"2. Observe the Console Expected result: Compilation errors a... Read more
[Android] The value of "Screen.brightness" is always 1 when changing the...
Steps to reproduce:1. Open the attached “TestScreenBrightness” project2. Build And Run the project on the device3. Observe the “Scre... Read more
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