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"F" default focusing Unity shortcut zooms out when the first time focusi...
How to reproduce:1. Open the user-attached project “VR hands”2. Open the “SimultaneousHandsAndControllers” scene3. Select the “OVRCa... Read more
Currently selected Action Map switches to the first Action Map in the li...
Steps to reproduce: Create a 3D URP Project (Or create a Project and Install the Input System Package) Navigate to Project Settings ... Read more
Memory leaks when Instantiating Objects with SerializeReference
How to reproduce:1. Open the attached Project "testProject.zip"2. Build and Run a Development Build with the Scene "SampleScene"3. I... Read more
[HDRP] HDAdditionalLightData.RequestSubShadowMapRendering on directional...
Steps to reproduce: 1. Open "OutdoorsScene" in attached project 2. Enter Play mode Actual results: Cascade shadows other than the ne... Read more
Job scheduling with batching is slow with dependencies and worker thread...
Steps to reproduce: 1. Run this user code sample https://discord.com/channels/489222168727519232/1229522160364683305/123243896960660... Read more
Can't obtain timing data of C# job using ProfilerMarkers() function
We can't obtain timing data of C# jobs using the {{Measure.ProfilerMarkers()}} function in a {{Performance]}} test. See [this slack ... Read more
CPU is overused and the usage cannot be limited for Runtime when the Edi...
How to reproduce:1. Create a new project2. Enter the Play Mode3. Open the “Activity Monitor” app4. Observe the CPU usage in the “Act... Read more
The text below Orientation Gizmo does not change when the Scene viewing ...
How to reproduce:1. Create a new 3D project2. Click on any cone in the Orientation Gizmo3. Change the Scene view camera angle4. Obse... Read more
Crash when removing a specific package from Package Manager window
Steps to reproduce:1. Create and open a new Unity project2. Download and import the “A* Pathfinding Project Pro“ package from the As... Read more
Particle System Force Field behaves differently when in Play Mode than i...
How to reproduce:1. Open the “My project.zip“ project2. Open the “SampleScene“3. Select the Particle System GameObject in the Hierar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation