Search Issue Tracker
Memory leaks when Instantiating Objects with SerializeReference
How to reproduce:1. Open the attached Project "testProject.zip"2. Build and Run a Development Build with the Scene "SampleScene"3. I... Read more
[HDRP] HDAdditionalLightData.RequestSubShadowMapRendering on directional...
Steps to reproduce: 1. Open "OutdoorsScene" in attached project 2. Enter Play mode Actual results: Cascade shadows other than the ne... Read more
Job scheduling with batching is slow with dependencies and worker thread...
Steps to reproduce: 1. Run this user code sample https://discord.com/channels/489222168727519232/1229522160364683305/123243896960660... Read more
Can't obtain timing data of C# job using ProfilerMarkers() function
We can't obtain timing data of C# jobs using the {{Measure.ProfilerMarkers()}} function in a {{Performance]}} test. See [this slack ... Read more
CPU is overused and the usage cannot be limited for Runtime when the Edi...
How to reproduce:1. Create a new project2. Enter the Play Mode3. Open the “Activity Monitor” app4. Observe the CPU usage in the “Act... Read more
The text below Orientation Gizmo does not change when the Scene viewing ...
How to reproduce:1. Create a new 3D project2. Click on any cone in the Orientation Gizmo3. Change the Scene view camera angle4. Obse... Read more
Crash when removing a specific package from Package Manager window
Steps to reproduce:1. Create and open a new Unity project2. Download and import the “A* Pathfinding Project Pro“ package from the As... Read more
Particle System Force Field behaves differently when in Play Mode than i...
How to reproduce:1. Open the “My project.zip“ project2. Open the “SampleScene“3. Select the Particle System GameObject in the Hierar... Read more
Crash on Animator_CUSTOM_SetFloatString when a Float parameter for an An...
How to reproduce:1. Open the “PlayableGraphCrash.zip“ project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the Crash Rep... Read more
The caret (text cursor) symbol does not move one word when the "Option" ...
How to reproduce:1. Create and open a new project2. Click on any text field within the Editor3. Type anything (ideally more than 3 w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture