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[Usability] Dragging and dropping Subgraph block into incompatible conte...
Steps to reproduce:1. Create a new project2. Install Visual Effects package (Window > Package Management > Package Manager)3. ... Read more
Errors are thrown and the recording file is not created when Japanese ch...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the Recorder Window (Window > General > Recorder > Record... Read more
Sprite Skin deformation breaks when using MaterialPropertyBlock to set I...
How to reproduce:1. Open the attached “IN-102621” project2. Open the “SampleScene” Scene3. In the Hierarchy expand the “Rig Deformat... Read more
Multiplayer Play Mode roles reset to default when changing the Editor ve...
How to reproduce:1. Open the “IN-104567_TestMultiplayerRoles“ project2. Navigate to Window > Multiplayer > Multiplayer Play Mo... Read more
Text changes to the Inspector default value when logged multiple times a...
How to reproduce:1. Open the attached “IN-106192” project2. Open Build Profiles (File → Build Profiles) and make sure the “Developme... Read more
All popup windows in the editor are not closed when the main window is b...
Steps to reproduce: Create a new Unity project using the Universal 2D template Create a new Sprite Asset (Assets > Create > 2D... Read more
Graph Inspector and Triangle button icons are poorly visible in Light Ed...
Steps to reproduce:1. Create a new project2. Change Editor Theme to Light (Edit > Preferences… > General)3. Create Shader Grap... Read more
Offset rendering occurs when drawing a custom ImmediateModeElement
How to reproduce:1. Open the attached “IN-105402” project2. Build and run the project3. Observe the UI element in the Player at the ... Read more
Multiple “Trying to access the DPI setting of a visual element that is n...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Search window (Window > Search > New W... Read more
"System.ArgumentOutOfRangeException" is thrown when compiling 65536 func...
Steps to reproduce:1. Open the attached “TestBurst.zip” project2. Add the “Test.cs” script to the Assets folder3. Wait for the Burst... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used