Search Issue Tracker
Application crashes when enabling and disabling AR for a while on iOS de...
How to reproduce:1. Build And Run the user’s attached “DeactivatingAR.zip” project2. Wait for approximately 30 seconds - 10 minutes3... Read more
GameObjects selection order cycles from the bottom rendered element to t...
How to reproduce:1. Open the user’s attached “U.1673155.zip” project2. Open the Scene window and left-click a few times on a slider’... Read more
Project cannot be favorited while a project is being opened
How to reproduce:1. Open Hub2. While opening a project, click the Star icon for favoriting projects Actual result: The project is no... Read more
MSAA-specific visual artifacts with using Forward (+) rendering and tran...
Steps to reproduce:1. Unzip the attached user's project "MSAA Bug.zip"2. Open "SampleScene.unity" and Enter Play Mode3. Observe whit... Read more
Adding a dynamic_branch directive reduces CPU performance
STR:1. Open the attached project2. Open SampleScene3. Enter play mode, enable stats window, check frame time4. Add `#pragma dynamic_... Read more
UnityWebRequest waiting response time doubled and in some cases quadrupl...
Steps to reproduce:1. Open the attached user's project "UnityWebRequest2021.zip"2. Open "SampleScene.unity"3. Enter Play Mode4. Obse... Read more
[Timeline] Dragging an animation track clip results in an error
Steps to reproduce: Open the attached project Open SampleScene Open the Timeline window Window>Sequencing>Timeline Select the ... Read more
Error "FileNotFoundException" thrown when creating Tests Assembly Folder
How to reproduce:1. Create new Unity project2. Right-click on Project window3. Navigate Create > Testing > Tests Assembly Fold... Read more
[TextMeshPro] Button does not refresh text when opening a Project after ...
How to reproduce:1. Open the user-attached “GlyphDemo.zip” Project2. Open the “SampleScene”3. Observe the bottom two buttons4. Close... Read more
Cutting and then deleting GameObjects leaves the user with the option to...
How to reproduce:1. Open any project2. In the Scene Hierarchy cut a GameObject3. Delete it4. Right-click in the Hierarchy and observ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved