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UI Builder Scrollview is unable to scroll all the way down when the wind...
How to reproduce:1. Open the 'FilterColorSpace.zip' project2. In the Project section, open "NewUXMLTemplate" in the UI Builder3. Sel... Read more
UI Toolkit's VisualElement with "Overflow: hidden" property fails to cli...
How to reproduce:1. Open the attached “IN-120502_repro” project2. Observe the Game window. Notice that the corners of the black area... Read more
Render Pipeline Converter - Scan button scans both target pipelines (Uni...
Render Pipeline Converter - Scan button scans both target pipelines (Universal Renderer and 2D renderer), but it should scan only on... Read more
Render Graph Viewer Capture button plays the click animation but does no...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Render Graph Viewer window (Window > Anal... Read more
HierarchyNode not found errors are logged when Selecting Items in Hierar...
Steps to reproduce: Open the attached Project Enable Hierarchy v2 (Preferences > General > Use New Hierarchy Window) Enter Sce... Read more
D3D12 Device Filter Lists Asset link to the documentation isn’t working
Reproduction steps:1. Create a new project2. Create a D3D12 Device Filter Lists Asset (Create > D3D12 Settings > Device Filter... Read more
Render Graph Viewer “Pass List” section is flickering when resizing vert...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Render Graph Viewer window (Window > Anal... Read more
Incorrect rotations on bones when importing FBX animations with a Humano...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Select the "Humano... Read more
Render Graph Viewer Search bar overlaps with the “View Options” dropdown...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Render Graph Viewer window (Window > Anal... Read more
D3D12 Device Filter Lists Asset information box has too much empty space
Reproduction steps:1. Create a new project2. Create a D3D12 Device Filter Lists Asset (Create > D3D12 Settings > Device Filter... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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