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Add Behaviour dropdown has a part in which the dropdown outline is cut o...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Cube GameObject (GameObject > 3D Obje... Read more
Errors and warnings are thrown after installing Visual Effect Graph Lear...
Reproduction steps:1. Create a new project2. Install Visual Effect Graph package3. Create Visual Effect Graph Asset (Create > Vis... Read more
WebGL sends wrong value with large numbers when SendMessage function is ...
How to reproduce:1. Open the ‘SendMessageTest.zip' project2. Build the project with WebGL3. In Build 'Inspect Element → Console’4. O... Read more
"Graphics.CopyTexture called with null source texture" error when Base C...
Reproduction steps:1. Open the attached “IN-120122.zip” project2. Open the “SampleScene_Error” scene3. Make sure the Game view tab i... Read more
Sampling a texture using an HLSL file throws shader errors and the code ...
Steps to reproduce: Open the attached package Open the New VFX.vfx Open TexCodeEditor and TexShaderFile and notice that the code is ... Read more
Span<T> used rather than ReadOnlySpan<T> used for low-level physics input.
A user has correctly reported that some of the new API calls use Span<T> where ReadOnlySpan<T> should be used. [https://... Read more
Missing API! No way to actually set the maximum number of polygon verti...
When using PhysicsComposer.CreatePolygonGeometry(https://docs.unity3d.com/6000.3/Documentation/ScriptReference/LowLevelPhysics2D.Phy... Read more
Panel Settings GameObject gets duplicated when EventSystem GameObject is...
How to reproduce:1. Open the ‘World Space UI Bug.zip' project2. Open the ‘SampleScene’ scene3. Enter Play Mode4. In the Hierarchy ex... Read more
“Camera Main Camera does not contain an additional camera data component...
Steps to reproduce: Create a new Unity project using the Universal 3D template Build the project Observe the Console window Actual r... Read more
[VFX] Gradient Mapped With GPU Expression
Steps to reproduce: Import attached VFX in a scene, either HDRP or URP project Observe console error Actual results: Compilation err... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window