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Context Menu option is automatically selected when the menu is invoked a...
Reproduction steps:1. Create and open a new project2. Create a new GameObject in the Hierarchy3. Add multiple Components to the GO u... Read more
TerrainLitDepthNormalsPass is using uint4 instead of uint for outRenderi...
Reproduction steps:1. Create a new URP project2. From the Project window, search for “TerrainLitDepthNormalsPass.hlsl” and open it (... Read more
“Audio Random Container” allows adding unlimited number in “Audio Clips”...
Steps to reproduce:1. Create new Unity project2. Create Audio Random Container (Project window > Create > Audio > Audio Ran... Read more
WebGL build dependencies are not refreshed until the Editor is restarted
Reproduction steps:1. Open the “IN-113016” project2. In Build Profiles (File > Build Profiles), activate the Web Build Platform3.... Read more
Hierarchy V2 search bar gets deformed when resized horizontally
Steps to reproduce: Create a new Unity project using the Universal 3D template Enable Hierarchy V2 (Unity > Settings > General... Read more
Sort order should not appear in root UIDocument when in a world-space panel
Create a root UIDocument that uses a world-space panel. Look at its inspector. Actual Result: Sort order is visible and editable Exp... Read more
Volume numeric fields allows adding unlimited number in numeric field wh...
Steps to reproduce:1. Create new Unity project2. Create Audio Random Container (Project window > Create > Audio > Audio Ran... Read more
Slider flickers when adjusting Volume Randomization rande in Audio Rando...
Steps to reproduce:1. Create new Unity project2. Create Audio Random Container (Project window > Create > Audio > Audio Ran... Read more
renderpipeline.core package has an undeclared dependency on ImageConversion
Steps to reproduce: Create a new project Add renderpipeline core package Remove ImageConversion package (and all its dependencies) A... Read more
Create New Tile Palette dropdown text is not centered and text is cut off
Reproduction steps:1. Create a new project2. Open Tile Palette window (Window > 2D > Tile Palette)3. Press on Create New Tile ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size