Search Issue Tracker
“Assertion failed” Error is thrown when UI Debugger Usage Hints field va...
Steps to reproduce:1. Create a project2. Open UI Toolkit Debugger window (Window > UI Toolkit > Debugger)3. Press “Pick Elemen... Read more
"ZoomAudioDevice" misses spaces between the words in clip generation window
Steps to reproduce: Create a new Unity project Click the AI button and wait while the AI packages are installed Go to AI > Genera... Read more
Overlays are immediately undocked when the Overlay is docked to the righ...
Steps to reproduce: Open any Project and open Scene View Dock any Overlay in the bottom or top right corner Dock any other Overlay e... Read more
Pressing “Open” button in Inspector > “High Quality Lines” Override thro...
Steps to reproduce:1. Create new Unity project using empty HDRP Template2. Select “Sky and Fog Volume” GO in Hierarchy window3. In I... Read more
[iOS] Metal API validation error thrown when MSAAx2 and Depth&Color Text...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Build for iOS4. Open the “Unity-iPhone.xcodeproj“... Read more
"AssertionExceptions" are constantly spammed into the Console when in Vo...
How to reproduce:1. Create a new 3D URP Sample project and open the "TerminalScene" scene2. Go to Window -> Analysis -> Render... Read more
[macOS] Rendering Debugger Volume's "Component" dropdown is opened with ...
How to reproduce:1. Create a new 3D URP Sample project and open the "TerminalScene" scene2. Go to Window -> Analysis -> Render... Read more
Blur filter crops content when reference dpi is set to 150
In the panel settings, set the reference dpi to 150 Before blur filter is applied:!https://europe1.discourse-cdn.com/unity/original/... Read more
Shader error and warning is thrown when creating a new project using the...
Steps to reproduce: Create a new Unity project using the Mixed Reality template Observe the Console window Actual results: "Shader e... Read more
Lights in Batch keep resetting to 0 in the Light Batching Debugger when ...
Steps to reproduce: Create a new Unity project using the Universal 2D template Open the Light Batching Debugger window (Window > ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor hangs when a huge mesh is used for CanvasRenderer
- ChildSafetyHandles grow indefinitely when repeatedly creating and disposing NativeLists with a long‑lived custom allocator
- My Assets in Package Manager appear empty when the search is cleared and the tab is switched
- Test Shader appears twice in Material Shader selection menu
- "CustomPass.injectionPoint" returns "AfterPostProcess" when a global CustomPass is registered with "BeforeRendering" in HDRP