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Light Explorer columns sorting arrow is too small
How to reproduce:1. Create a new Unity project2. Go to Window -> Rendering -> Light Explorer3. In the Lights tab, navigate to ... Read more
Reflection problems when unbaked Reflection Probes are present
How to reproduce:1. Open the “ReflectionProbe.zip“ project2. Open the “TerrainDemoScene“ Scene3. Find and focus on the “Plane (1)/Cu... Read more
GameObjects are not updating when Materials and Cubemaps are updated fro...
How to reproduce:1. Open the attached "IN-112669_URP Enviro" Project2. Open the "Sample_URP" Scene (Assets/Enviro 3 - Sky and Weathe... Read more
"Lens Flare (SRP)" Component is missing documentation link
How to reproduce:1. Create a new Unity project2. In the Hierarchy, create any GameObject3. In the Inspector, click "Add component" -... Read more
Game View flashes on recenter when OVRCameraRig tracking origin type is ...
How to reproduce:1. Open the attached project "IN-113602"2. Switch platform to Android3. Build & Run the project in a Meta Quest... Read more
[iOS] Final Image misaligned when using "ScalableBufferManager.ResizeBuf...
How to reproduce:1. Open the “dynamic_resolution_scaling.zip“ project2. Open the “AdaptiveResolution“ scene3. Build for iOS4. Open t... Read more
Crash on RendererScene::NotifyInvisible when entering Play mode after un...
How to reproduce:1. Open the attached “IN-109345” project2. Open the “Home” Scene3. In the Hierarchy, select the “Game Room Light 1”... Read more
[VFX Graph] Warning Set Position Shape block using the Thickness mode
Steps to reproduce: Create a new VFX with the Simple Loop template. Open the created VFX in the Initialize context, select the Set P... Read more
[WinEditor] Docked tabs cannot be dragged across displays with different...
How to reproduce:1. Open the display settings by right clicking on the desktop2. Ensure the left monitor is at 100% scaling and is a... Read more
Probe Volume Baking Set Reference Documentation is missing
Steps to reproduce: Open any URP Project Enable "Adaptive Probe Volumes" in your RP Asset Navigate to Window > Rendering > Lig... Read more
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