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[RenderGraphViewer][MetaQuest3] Source is refreshed when the device is p...
Steps to reproduce: Open new URP Core project. Enable Autoconnect Profiler in the Build Settings. Build and Run project on the devic... Read more
Collapsed nested GameObject is expanded when releasing the dragging on i...
How to reproduce:1. Create a new Unity project2. Create any GameObject and add a child GameObject to it3. Make sure to have the pare... Read more
The Volume Default Profile setting moves out of its table/bounds when th...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Project Settings window (Edit > Project S... Read more
NullReferenceExceptions are spammed when adding a script to a State Mach...
How to reproduce:1. Create a new Unity project2. In the Hierarchy, create a Cube GameObject3. Open the Animation window (Window ->... Read more
[InputSystem][Quest3]NullReferenceException while executing 'InputSystem...
Steps to reproduce: Download the attached project and open in Unity. Make sure the Development Build and Autoconnect Profiler are en... Read more
Hierarchy V2 Search Query Blocks always operate in Equal mode despite it...
Steps to reproduce: Open the attached project Open the SampleScene In the Search Window, open the 't=BoxCollider' query Observe that... Read more
User gets "ArgumentOutOfRangeException" error during the "Upscale" and "...
Steps to reproduce: Create a new Unity project Click the AI button and wait while the AI packages are installed Go to AI > Genera... Read more
"TextPrompt" misses a space in the disabled "Generate" button tooltip
Steps to reproduce: Create a new Unity project Click the AI button and wait while the AI packages are installed Go to AI > Genera... Read more
“Save Search Query has failed.” warning is thrown and the Search is not ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Right click any asset in the Project Browser and sele... Read more
PhysicsHingeJoint and PhysicsWheelJoint "motorSpeed" should use degrees/...
PhysicsHingeJoint and PhysicsWheelJoint "motorSpeed" property should use degrees not radians to be consistent with the rest of the n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size